![]() ![]() Oh, no, he can only reach the front two? Well doesn't the front need to die? So what's the problem? Unlike other heroes he can often kill in a single hit meaning your remaining three can share the burden of killing one in the back. His stress heal is also almost on par with a jester. His stress heal reduces incoming damage and his hp heal prevents further bleeds. Unlike most who has self heals his can actually heal more than an enemy attack meaning if he should ever be on deaths door he won't be put back there immediately.īoth his stress heal and his hp heal provide secondary bonuses too. Just use his self heal if you can't keep up with your healer. ![]() Bleeds are not dangerous because you can see them coming (nothing is dangeorus when it comes to the leper, but that's besides the point). He's got high base hp which means almost no matter what you are never going to have to heal him during the first two turns. He is unlikely going to get moved and if someone else is pulled in front of him you probably want to move them back anyway. He's a niche class at best.Most attacks don't shuffle, they move single targets and the leper has high base move resist. Originally posted by Tripoteur Ventripotent:He's quite good on dungeons where you don't expect any shuffling and don't need to hit the 3rd and 4th rows. ![]()
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